Cumulative views on edited video content
the art of the edit.Panama
LATAM & U.S. markets
SANTANAFERGUSON
Creative Technologist & Video Editor
Audience Retention · AI Visual Systems · Post-production
Original Sources — Final Reel 2026. Video editing, motion graphics, compositing and VFX by Santana Ferguson.
About Santana
Santana Ferguson is a creative technologist, video editor and audience retention specialist based in Panama, working across LATAM and U.S. markets. His work connects professional image-making with computer vision, generative AI and interactive media.
Production experience includes Dhar Mann, Nick Cannon’s Big Drive and Publicis. Combines hooks, narrative pacing, motion graphics and frame-accurate QC with hands-on browser prototypes and AI-assisted visual workflows. A background in magic, mentalism and television informs attention, timing and interaction.
Contratar editor de video en Panamá ↗ Hire a video editor in Panama ↗Episodes led across post-production and motion graphics
Years of active magic and mentalism
SELECTED WORK.
Professional video editing, motion graphics and creative technology grounded in story, timing and image-making.
Nick Cannon’s Big Drive · Season 2
Led post-production and motion graphics across eight episodes, shaping multicamera footage into energetic, coherent sequences.
- Role
- Lead Post Producer & Motion Graphic Artist
- Approach
- Car montages, vehicle graphics, transitions, compositing, VFX, pacing and continuity.
Dhar Mann Studios
Edited narrative videos around performance, emotional stakes and scene progression, using dialogue and reactions to sustain attention.
- Role
- Video Editor · 2022—2023
- Approach
- Cut timing, reaction design, dialogue clarity and continuity for story momentum.
Creative technology & AI visual systems
Independent browser experiments connect computer vision, gesture input, real-time 3D and AI-assisted image workflows.
- Role
- Creative Technologist
- Approach
- MediaPipe, Three.js, WebGPU, generative imagery, compositing, local multimodal AI and creative-agent workflows.
PROFESSIONAL EXPERIENCE.
Video editing, post-production and creative technology.
Creative Technologist /
AI Visual Systems
Independent projects & research
- Build browser-based prototypes combining computer vision, gesture input and real-time 3D with MediaPipe, Three.js and WebGPU.
- Develop AI-assisted workflows for generative imagery, compositing, visual development and depth studies.
- Explore local multimodal AI, visual reasoning, model evaluation, creative agents and MCP integrations for production and experimentation.
Lead Post Producer &
Motion Graphic Artist
Nick Cannon’s Big Drive · Season 2
- Led post-production and motion graphics across eight episodes, combining editing, animation, compositing and VFX.
- Created car montages, vehicle graphics and transitions; shaped multicamera footage for pacing, visual impact and continuity.
Video Editor
Dhar Mann Studios
- Edited narrative videos around performance, emotional stakes and scene progression, using dialogue and reactions to sustain attention.
- Refined cut timing and continuity for story clarity.
Senior Animator /
Post-production
Publicis Groupe
- Produced animation, motion graphics, compositing and VFX for digital and broadcast advertising within agency delivery workflows.
Video Editing &
Motion Graphics
AIESEC Panama
- Video editing and motion graphics, including UNICEF campaign content.
BOZA PERTHRO
Visual development · Music artwork
Developed imagery and visual studies through generative imagery, art direction and compositing. Explored portrait depth and motion using source footage and depth passes.
- Artist
- Boza
- Label / client
- Sony Music Spain
- Creative work
- Santana Ferguson
View the official release ↗
Case study (Spanish) ↗
EVERY FRAME.
INTENTIONAL.
Editorial quality & workflow.
Creative decisions, backed by a
precise and considered process.
Frame-accurate.
Story-aware.
Review sync, timecode and frame-rate integrity; use waveform and visual cues to locate dialogue starts and plan conform/export decisions.
Protect the source.
Find the cause.
Document QC issues and likely causes; protect camera originals, organize searchable media and escalate metadata inconsistencies.
Keep the brief.
Move the work.
Anchor creative decisions in briefs and brand guidelines; reconcile stakeholder feedback under tight deadlines.
THE TOOLKIT.
Editorial craft. Creative code.
Systems that connect the two.
Editorial
Production software
Creative development
Computer vision
AI workflows & research
MAGIC &
MENTALISM.
Approximately ten years of active magic and mentalism, plus television hosting and professional photography. Continued study and creative consultation connect audience psychology, attention and gesture with present-day editing and interactive systems.
Education & training
Universidad Latina de Panama
Studies in Communication Science (3D Animation)
- Creative Coding / JavaScript — Bruno Imbrizi
- Fantastic Animation / Blender
- Psychedelic Animation / Adobe After Effects